Enabled game builds for ARM64 processors.See the comment in fog.c for more information. Also added support for unlit fog volumes.Added support for smooth normals on the world mesh through a BSPX extension. ![]() Added support for polygonal light extraction from MD2/MD3/IQM models.Also added support for masked materials.Added support for making any models translucent, and cl_gunalpha specifically.Added support for IQM models and skeletal animation for the RTX renderer.Also added support for converting sky surfaces into lights based on their flags, see pt_bsp_sky_lights.Added a setting to enable the use of texture and model overrides in the GL renderer, gl_use_hd_assets.Added a setting to enable nearest filtering on world textures, pt_nearest.VK_KHR_ray_tracing_pipeline and VK_KHR_ray_query that were added earlier.Removed support for the VK_NV_ray_tracing Vulkan extension, which is superseded by.Re-designed the material definition system for flexibility and modding.Quake 2 RTX Patch 1.6.0 Release Notes Breaking Changes: Below you can also find its complete changelog. This is as ironic as it can get, especially since NVIDIA has worked with Lightspeed Studios in order to create this special version of Quake 2.Īs always, Steam will download this update the next time you launch its client. Ironically enough, the game is not supporting NVIDIA’s DLSS, and there are currently no plans to add support for it. According to the release notes, Patch 1.6.0 fixes a crash, numerous bugs/glitches, and adds support for AMD FSR. ![]() Continued abuse of our services will cause your IP address to be blocked indefinitely.Lightspeed Studios has released a brand new update for Quake 2 RTX. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits. ![]() We strongly recommend you stop using this browser until this problem is corrected.
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